Currently we made a new feature - meteor field. Occasional meteor field is coming from the space, burning, smoking, damaging everything what stays in the way. It combines several tuned effects - HDR, God rays, particle effects.. Non optimized version runs on constant 30 FPS.
Note that our game is made in C# using XNA technology.
Is this currently in the test build? if not any guess when it will be added to the build?
ReplyDeleteIt will be in the next build definitelly, but I am not able to tell exact date now. I can guess some date around E3.
ReplyDeleteCool, can't wait for another test build. Keep up the great work guys :)
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