Realtime Madness

Blog about development of realtime graphics and game programming. If you are curious, welcome.

Sunday, September 30, 2012

Castle in VRage

Not only space shooters can be made in our powerful voxel engine VRage. This castle was made in 30mins using our voxel hand tool.




Posted by Petr Minarik at 8:22 AM No comments:
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